Hello, fellow readers! If you want to get in touch with us and participate in our discussion boards, make sure you visit our Forums. Immortals Fenyx Rising is a storybook adventure about a forgotten hero on a quest to save the Greek gods. The game takes place in a fantasy world, inspired by Greek mythology, containing different iconic monsters like Cyclopses, Chimeras, Harpies, etc. Originally set to be released in February 2020, it was delayed for several months. The game is about a young hero named Fenyx on a journey to save the Olympian Gods from a dark plague brought to them. Immortals Fenyx Rising is the game formerly known as Gods & Monsters, which Ubisoft first announced at E3 2019.
#IMMORTALS FENYX RISING GAMEPLAY SERIES#
Immortals Fenyx Rising is Ubisoft’s upcoming action-adventure RPG coming on December 3rd for PC, PS4, Xbox One, Xbox Series X/S, Stadia, and Nintendo Switch. We hope Immortals Fenyx Rising has what it takes to silence the haters and naysayers! 22, 2020 Aphrodite sends us on a quest involving a cyclops, an oversized pearl and the Wraith of Achilles in this gameplay from Immortals Fenyx Rising. However, the video wasn’t received too well, with many attacking the game as a Zelda: BOTW clone, similar to what Genshin Impact was getting before it got released a month ago. Players were also shown brief glimpses of various forms of exploration, as well as puzzle-solving mechanics for the game with Fenyx using their bow to activate moving platforms. Embark on a journey to the Isle of the Blessed, which has been taken over by dangerous. The trailer gives fans a quick glimpse of the game’s world and enemies, along with its wide variety of customization options. Immortals Fenyx Rising is a storybook adventure about a forgotten hero on a quest to save the Greek gods. That was only three weeks ago.Ubisoft released a short video for Immortals Fenyx Rising for the Nintendo Switch, revealed at Nintendo Direct. On October 29 we got Watch Dogs: Legion, which was followed by Assassin's Creed Valhalla less than two weeks later on November 10. Wild fact: Immortals Fenyx Rising is Ubisoft's third open-world game to launch in just over a month. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 60 Hours to obtain. When focusing on the main objectives, Immortals Fenyx Rising is about 25 Hours in length. And after clocking Immortals, I was pretty tempted to either go back to my pre-final boss save or to start a New Game+ and try to max out all Fenyx’s gear and abilities… but then I remembered the gameplay in between the combat and the exploration. Prove your legendary heroism by taking on their leader, Typhon, the deadliest monster in all of mythology in a face-off fo. Fenyx is responsive to control and felt more and more powerful as I progressed. For everything else I was able to dose up as needed.Įven so, I’m not opposed to combat that isn’t overtly challenging if it’s still fun, and Immortals’ combat is very much that. Only Immortals’ final boss had me down to zero health potions and legitimately sweating. If you spend any time gathering collectable plants in the environment, you’ll always be able to cook up enough health, stamina, attack boost and defense boost potions that you can spend them very freely. I’m not even kidding.Īnother element that makes the combat feel easier than it might otherwise have been is the fact that your health bar doesn’t really mean much. Then a bit on from that, there was a puzzle where I had to find three weights to put on three pressure plates to open yet another door. Then, 20 metres further along, I had to find three switches to open another door. That murky chasm I mentioned earlier? Turns out its deep secret was a puzzle where I had to shoot flaming arrows into three braziers to open a door. It’s not that these challenges are bad – they just have no ambition whatsoever. Regardless, many of the destinations in Immortals aren’t what I’d describe as riveting once you reach them. As such, the environment itself wasn’t much of a puzzle, which is a real shame for an open-world game.ĭespite this, The Golden Isle is still fun to roam around, with basic collectables to gather and discover, plenty of optional combat, and some truly impressive vistas. While Immortals does use a stamina system for gliding and climbing, my plentiful supply of easily crafted stamina potions ensured that I could still quite easily get to wherever I wanted. “Of course, I don’t have to use the functionality, but to me the fact that it’s included at all says that Immortals is more concerned with the destination than the journey, and that was largely borne out in my time with it.